AI Insights · Timothy · July 2024
Top 5 Slime Games in Ireland Q2 2024: Unified Platform Performance
Explore the performance of the top 5 slime games apps in Ireland for Q2 2024, including downloads, revenue, and active users trends.
In Q2 2024, Ireland's top slime games on a unified platform showcased diverse performance trends across downloads, revenue, and active users. Here's a detailed look at how each app fared:
World of Slime Simulator Games by Solid Apps INC saw fluctuating revenue, peaking at approximately $931 in early April and declining to $275 by mid-June. Downloads were minimal, with a high of 12 in the first week of April and sporadic numbers throughout the quarter.
Goo: Slime simulator, ASMR from Exomind LTD reported revenue only in June, starting at $265 and declining to $198 by the end of the month. No downloads were recorded during the quarter.
Super Slime - Black Hole Game by Supercent, Inc. experienced varied weekly revenue, with a peak of $76 in mid-April and a low of $3 towards the end of June. Downloads showed consistent activity, ranging from 813 in early April to 677 by the end of the quarter. Weekly active users slightly decreased from 3.8K to approximately 3K over the three months.
Bruno - My Super Slime Pet from Dramaton LTD had a relatively stable revenue, peaking at $47 in mid-April and dropping to $10 by late June. Downloads were steady, averaging around 200 per week, with a notable high of 283 in the first week of April. Weekly active users saw a gradual decline from 4.8K to 4K across the quarter.
Virtual Slime by Cider Software LLC reported minimal revenue, peaking at $7 in late May. Downloads were modest, with a peak of 37 in late April. Weekly active users fluctuated slightly, reaching 35 in early and mid-June, with some weeks recording no active users.
These insights are powered by Sensor Tower, where more detailed data and analysis can be found.